Rules of the Computer Eastfront Challenger Tournament

An active, worldwide community of Eastfront enthusiasts wishing to test and hone their strategic skills. The challenger tournament is their battlefield...


Tournament characteristics:
- New players can join at any time.
- Requires Computer Eastfront version 2.07 available from Columbia Games.
- Matches consist of 2 simultaneous games, one as the German and one as the Russian.
- Players can play multiple simultaneous matches.
- Frequently updated website with contact info, results and ratings.

Joining the tournament:

- New players are welcome at any time. They will be placed on the challenger ranking ladder with a ranking of 1000 points.

Challenging & Waiting list:
- Any player on the challenger ladder may challenge any other player on the ladder regardless of ranking.

- Every player has two "mandatory" playing slots as the challenged player and five "voluntary" playing slots as the challenger. That means that a player may be forced to play two matches at one time as the challenged player. The five voluntary slots as the challenger means that a player may play a maximum of seven matches at one time.

- If a player is challenged by more than two players at the same time, the additional challengers are placed on a waiting list for the challenged player.

John Norgaard manages the challenging process and the waiting lists. Please send all challenge requests to John.  He will either issue the challenge or place the challenger on the appropriate waiting list.

Please realize this important rule: This is a challenger tournament! This means that when you are challenged you must play that match with priority over any voluntary matches you might be playing at the moment. So, if you are short of time for whatever reason, the voluntary matches will have to wait. A minimum of 1 turn per week is the guideline though many players play at a much faster pace.

Match determination:

- The winner of a match is determined by the difference in VPs of the total of the two games of the match during the victory determination phase (Nov/May)
- Matches MUST end with the May '44 victory determination. In case still no winner can be determined, the match is won by the lower ranked player
- Match ends if VP difference exceeds or equals:

Nov '41: 27
May '42: 25
Nov '42: 22
May '43: 20
Nov '43: 17
May '44: 15

- Example 1 - Nov '41;
Player A German vs player B Russian -10 for player A
Player A Russian vs player B German +27 for player A
Match total is +17 for player A. Since this is less than the required 27 the match continues into the May '42 scenario.

- Example 2 - May '42;
Player A German vs player B Russian +5 for player A
Player A Russian vs player B German +19 for player A
Match total is +24 for player A. 
Since this is less than the required 25 the match continues into the Nov '42 scenario.

- Example 3 - Nov '42;
Player A German vs player B Russian -5 for player A
Player A Russian vs player B German +27 for player A
Match total is +22 for player A. Since this is greater than or equal to the required 22 player A wins.

- When the winner is determined one of the players needs to send the results to John (with a copy to the other player) with the following information: Player A defeated Player B in Nov '42. The match started mm/dd/yyyy and ended mm/dd/yyyy.

Rating calculation:
- The winner of a match gains 20 ranking points; the loser loses 20 ranking points.

- If a match is concluded in less than 4 weeks per EastFront season (half-year) then a 10 point "fast play" bonus is in effect. The winner of the match gains 30 ranking points; the loser loses 10 ranking points.

- If a player is challenged and defeated by a player who is ranked more than 10 places higher than the challenged player then the winning player receives only 10 ranking points (the loser still loses 20 ranking points). "Fast play" bonuses are still in effect.

- For matches ending in a draw the lower rated player wins.

Year-End Tournament:

- A year-end, single elimination tournament is open to any player who has completed at least one challenger match during the year. Victors in the tournament will be awarded ranking points as explained above. There will be no reduction due to relative rankings of more than 10 ranking slots. Fast play bonus rules are in effect. Those defeated in the tournament will suffer no ranking point losses.

Ranking classes as indication of Eastfront skills:

Field Marshall ( 2001 Rating Points and more )

General ( 1751 - 2000 Rating Points )

Colonel ( 1501 - 1750 Rating Points )

Major ( 1251 - 1500 Rating Points )

Captain ( 1001 - 1250 Rating Points )

Lieutenant ( 751 - 1000 Rating Points )

Sergeant ( 501 - 750 Rating Points )

Private ( 0 - 500 Rating Points)

Ranking List